How to Structure a Game Product Team: Headcount, Levels, and Game Type
When I step into a new organization as a leader, the first thing I do isn't judge. It's absorb. Watch how the team actually moves, what's working,
Building vs. Inheriting a Product Team: A Leader's Framework
I walked into Jam City to find the team had already quit. Not scaled back. Gone. An empty room and a blank calendar.
Years later I walked into Scopely to find the opposite
Why I Stay in Games: An Honest Look at a Game PM Career
The Question I Get Asked Most
People who know my background ask me some version of the same question a lot. You could be anywhere. Why games?
It is a fair question. Games
What Games Can Learn From Music: The Art of Transporting Your Audience
The Moment Something Clicked
Last month I was sitting in an intimate gathering at the Grammy Museum listening to Skylar Grey talk about her career when something clicked for me about games.
Skylar
How Senior Game PMs Make Decisions Without Clean Data
One of the least-discussed skills in senior game product management is how to make a confident call when the data is thin, the timeline is short, and everyone in the room is