How a live service game team is structured to make decisions, not just execute tasks. The architecture of meetings, signals, ownership, and escalation paths that turns a reactive team into a diagnostic one.
As we approach the end of the year, every game team I know is deep in the same annual ritual: roadmap season. Leadership sets new financial targets. Finance tightens constraints. Teams scramble to
Why this topic matters
Most early-career PMs struggle with understanding why a game works, how systems interlock, and what design choices influence behavior. Game deconstructs are the fastest way to build design literacy,
This companion to my Data as a North Star series translates strategy into execution, a practical operational framework for diagnosing weekly revenue shifts in live games. While Expected Outcomes help you define success
Leading Through Chaos
Every leader eventually faces a season where nothing seems to work, whether you inherited it or walked in by choice. The roadmap is shifting, metrics are slipping, and progress feels
Most teams ship features without knowing what success looks like. Then they scramble to interpret results after launch. But what if you could define your success criteria before you even start building?
Expected